Since the BAR List landed we have been graced with, essentially, a brand new game. During this time of flux in the meta any warband can, and will, get a hold of a Glass Trophy. With the old meta gone there has been a huge shakeup in what tier a faction finds themselves. Based on my experiences I thought it would be a fun thought exercise to try and tier the warbands.
Tier 1 – The Cream of the Crop
These warbands have incredibly strong in-faction Score Immediately cards and objectives, strong Gambits and aren’t terribly hurt by the BAR List.
Tier 2 – Competing for Glass
These are the warbands that excel at a certain playstyle, have very good in-faction cards and/or have strong base stats.
Tier 3 – You’ll need to rethink your strategy post BAR List
These three seem to have been disrupted by the BAR List significantly. Reavers lost access to their hidden damage cards. Steelhearts defensive build got hit hard. Gurzag lost his accuracy bonuses, though he did reap the benefit of the loss of Great Concussion & Quick Thinker it hasn’t elevated them just yet.
Tier 4 – A fall from grace
Dear sweet Farstriders, how you have fallen in my eyes. Previously they were the warband that I believed to be top of the pyramid – they lost a LOT in the BAR List. Their in-faction cards are disappointing, their damage output is low, they can’t play objective overly strong – they have potential to win and probably will still stay competitive. But their talons have been ripped out. Eyes of the Nine just seem bad and bar a few janky builds involving the blue horror I think they are the worst warband to brace Underworlds.
Now whilst these are tiered there isn’t a huge gap between any of the tiers every warband is in a position to win events, I just think you’ll have an easier time with the top two tiers than the bottom two.
What are your thoughts on the power level of factions? Let me know in the comments below & subscribe to the newsletter so you never miss out on an article.